Tuesday, September 16, 2014

WE - ARE - DESTINAY

I, like probably most of the gaming community have been dabbling with Destiny as of late in a "it consumes large chunks of my day occasionally" sense.  Enough of the Internet has reviews of the game, and I don't want to do that here so much as verbally barf things about it that I both like/dislike.  This is all with a grain of salt as I have not developed a game that sold $500 million in a day, nor have an exuberant amount of experience within the industry.

Destiny has some cool designs going for it, but nothing too earth shattering.  
The Speaker (or watcher, or whatever) has some nice sleeves that personally please my eyeballs.  As the sleeve goes down from the shoulder it expands outward and overlaps the knuckles.  I don't know why this pleases me visually, for some reason I think it just looks cool (if done right). 

Armor and weapons have ok designs, some armor being more awesome than others, but the female armor still makes me happy.  It's not uncommon for MMO-style games to have females in...peculiar armor, which upsets me because I want them to be rocking some bad ass armor. Luckily many games, including several MMO/dungeon crawler style games (Diablo 3, Skyrim, there's probably others) give women adequate armor.  Fable did for the most part, except Fable 2, which had 5 outfits and all of them sucked. 

This unfortunately is also where hopefully Destiny will expand.  There's a limited roster of armor (I understand that there's also the same amount of armor for 3 different classes, so a heavier workload), and what's a bummer is heading up the Legendary scale of armor.  Each faction has their own set of Legendary, offering roughly the same stats, and as I explored the details of the armor, nearly all of these looked the same.  Short of a few color variations.  If I'm gonna spend the time to get this crud, give me some bad ass designs.  But again, easily improved with a future update/DLC, so mild initial release complaint.


Face the fact that this game sadly focuses greatly on PVP (much how Halo lasted as long as it did due to its multiplayer), it can lead to being very...dull.  Very.  Dull.  So play the game with friends.  It's the best way to enjoy it, and considering the game was designed for a focus on groups of people, it's also just rad fun to do all the activities as a group; to see how badly you murder enemies as a collective force.  There are other facets I'm...iffy with, but another time for those.  This is lengthy enough. 

Chun-li Complete (I think)

This took a bit longer to finish up - I kept not being satisfied, debated if I made the stomach wrap TOO creased, had to fix a good bit of the normals, blah blah blah.  I hadn't done boots/shoes (with laces) in a while, so I fairly like how these turned out; considering I used to model in the laces and rigging those was just...dumb.  So dumb.  Another reason I like games who allow you spin/zoom on their game models, you can see more of the shortcuts/tricks they do. 

Thursday, September 11, 2014

More dress WIP

More progress.  I'm not 100% on the waistband...it looks tight, but...I think it looks a bit too loose.  Can't decide.  Need to finish this up soon.

Sunday, September 7, 2014

Wednesday, September 3, 2014

Dress - complete

So I added boots, and decided on a loose base.  Might change up the base, but dunno when.  For something that was gonna be a quick fun thing, it kinda took on a life of it's own. I think...dunno, probably 8 hours+? Probably closer to 12.

Tuesday, September 2, 2014

More dress suit

I finished the dress, buttttt thought it wasn't enough.  I still don't think it is, so I'll probably be adding boots for the full ensemble.  Probably tomorrow for that.  Still debating color scheme.  Hit or miss.