Thursday, August 14, 2014

Apartment rough - final pass

Since the other pass was a bit hard to read, I updated it a bit more to make things more clear, instead of the vague-ness with the checkerboard texture.

Only about a half hour of additional work, so still around 8 hours (roughly) for everything.  It might be re-visited to add in other small decorations, but unclear is I'll bring it to hi-poly quality.










Thursday, August 7, 2014

Hangar

 I'm playing with something a bit modular, to build a make-shift hangar.  Still playing with designs, what to use, etc., then I'll use the pieces to create the whole scene. 


Monday, August 4, 2014

Apartment test pass 2



 So this is pass two on this little test.  Aside from the cosmetic changes I fixed up some of the geometry so it wasn't quite so chaotic.  I'm not sure how much else I'll be working on it, as this was to see how fast I could put it all together. 
Most of the remaining details are tiny things to make it more lived in (bins, posters, wall/door trim,etc).  We'll see if I continue it further. 
I worked on it off and on, but I'd say a total of maybe..4-5 hours on this pass.




Friday, August 1, 2014

Apartment test


This was a quick exercise, doing it in passes by a recommendation from a friend.  This is just the rough layout/placement/scale.  Next pass will clean up the geometry, and then create models with somewhat more detail to be used. 
Roughly 4:30 hours.



'Dream' house








So this is something I worked on for a while, posted some progress a while back, and hadn't really posted recent updates.  There's still a lot to add (couch-es, chairs, and plenty of other decorations.  Most of this is just getting some colors down, an idea of how I want it to look, what items are built out of, and messing with lighting.  Everything is a rough pass and as more is added, lighting will be played with.  Hopefully, I'll finish this. 

Wednesday, July 30, 2014

Tuesday, July 29, 2014

Floor Play


Just some attempts.  I don't know if they'll become part of a larger scene (yet).  Just iterations.  1st batch, few more to texture up.