Wednesday, September 5, 2012

It's just missing the normal maps on the clothing, but I'm just fixing some issues on it. Then it's off to rigging.

Thursday, August 30, 2012

Character Model WIP

This is one new project, which will be used primarily for my intro as well as an archetype to model different styles of clothes on. Though the proportions are cartoony adding in the clothing element based on real clothing will showcase versatility. I hope.

Sunday, August 19, 2012

Sawed-off shotgun

The finished rendition. The shine on the metal shell canisters didn't come out exactly how I envisioned, possibly me being picky.

Tuesday, August 7, 2012

Thursday, August 2, 2012

In rendering this I realized i didn't put a trigger on it. That before textures.

Tuesday, July 31, 2012

Quick model

Something I did relatively quickly. The emissive of the lights isn't as strong as UDK, but good enough.

Monday, July 16, 2012

Semi-steam

More of the textures are done, but I'm still tweaking some of the metal and glass. Had to add a stock, couldn't hold it otherwise.